I think people underestimate how much work goes into a successful live service game. Nearly all successful ones have around ~600-2000 people working on it minimum. You need giant teams to get content out at the pace gamers expect. To put this into perspective, according to wiki, Playstation Studios employee count is around 4k.

In battle, players can seamlessly switch between the three distinct gravity styles, each with their own unique attacks. ・Jump to PS4 – Boasting larger environments, more physics effects and an expanded story, Gravity Rush 2 is a giant leap forward from its predecessor. ・Vast Open World – Enter a bright and bustling floating city

Gravity Rush. The subreddit for video game Gravity Rush for PS Vita (aka Gravity Daze in Japan) as well as Gravity Rush Remastered for PlayStation 4 and Gravity Rush (Gravity Daze 2) for PS4 (and PS4 Pro) as well. Try gaming from a shifted perspective all while laughing at Newton and his silly law of universal gravitation. 12K Members. 44 Online. .